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Gta 4 textures not loading
Gta 4 textures not loading









gta 4 textures not loading

I do have all the weapons modded, some peds modded (once again my wtds rarely exceed 1 MB), a new visualsettings.dat, timecyc.dat, ENB and some other. It's currently 338 MB instead of being ~90 MB like the vanilla. I believe my vehicles.img is still too big after rebuilding. (I used OpenIV's rebuilder, so I might just try it with SparkIV too). I already tried rebuilding my vehicles.img, however that still didn't fix the problem. If anyone knows a possible or known working fix for this, no matter if it reduces FPS or not, please share it with me.įor reasons unknown to mankind, my EFLC works like a charm, no memory leak at all, no matter what map mod / car mod I use there. I've tried some of them all on their own and some combined with others. availablevidmem 4.0 (4.0 seemed to work best) Unfortunately I'm stuck in the story, because no matter what I do the mission just can't load at this point, that's how bad my memory leak is. What I can do right now is pretty much like 1 or 2 missions if I'm very lucky, and then everything disappears, cutscenes won't load etc. I don't wish to put the textures down to medium, since GTA's graphics is already kind of outdated, what I'd like is to fix the memory leak in a way so at least I could play through the missions. I know it's not related to how good your computer is, since GTA IV is a piece of shit *clears throat* port.Īnyway what you should know about my GTA IV, is that all of the cars are replaced with high poly car mods (wfts are at an average 2 MB size, while wtds are at a 1 MB), so it's a pretty heavily modded GTA, and textures are on high. missing textures in GTA IV? I've tried multiple commandlines, so I'm pretty much out of ideas at this moment. Anyone knows of any good way to fix the memory leak a.k.a.











Gta 4 textures not loading